Coriolis effects: GUI with JFC/Swing
Rotating Space Station Gravitational Physics Simulation by WolfKeeper
Notes:
- If you're having problems running the applet in IE (often you
have a grey box), check that you have: a) downloaded the java 2 plugin
from Sun, b) enabled Java c) rebooted
- Space station has 200m radius (328 feet)
- Station rotates about once every 20 seconds
- Interior 'surface gravity' is 1g
- The station has recently been depressurised for maintenance, so
the objects motions are unaffected by air drag
- If you have lots of trails on the screen at once, the program
may start to run slowly (depending on machine speed), clearing the
trails by double toggling the 'trails' button or pushing the 'clear'
button regains full speed
Fun things to try/work out:
- fire objects with and without the external view flag set, it
looks very different, can they really be the same?
- Put an object into a perpetual orbit (hint: set the angle to 90
degrees and fiddle with the speed). Try doing this from different
heights. What is the relationship between the height and the firing
speed to achieve this? (Try pushing the external view flag.)
- try to arrange for an object to return right past the gun
without encircling the center of the habitat.
- try to arrange for an object to return right past the gun after
encircling the center of the habitat.
- try to arrange for an object to return right past the gun and
go right through the center of the habitat on the way.